July 31
β’ Define and maintain the artistic style, visual quality, and consistency of game art. β’ Masterfully balance visual aesthetics, player needs, and business objectives to deliver exceptional game worlds. β’ Ensure high-quality production assets from concept to completion. β’ Contribute to concept and production art with high quality illustration and graphic design. β’ Maximize consistency and quality control over inhouse artists and over remote studios. β’ Deliver and lead daily feedback in a remote setting with clear verbal and visual direction and paintovers. β’ Create and organize visual guidelines and documentation to support team alignment. β’ Collaborate with Game Director, UX Director, and 3D artists to create a unified and engaging player experience. β’ Work closely with the producer, designers, and engineers to ensure the art supports and enhances gameplay experience. β’ Manage direct reports, providing regular feedback, performance reviews, and career development support.
β’ Shipped 1+ AA/AAA game on Console or PC in the last 3 years. β’ Portfolio demonstrating high quality game production art in a variety of styles. β’ Deep understanding of art fundamentals (lighting, composition, architecture, anatomy, proportion, etc.), artistic culture (photography, movies, books, comics, etc.) & video game culture. β’ Proven ability to work in highly collaborative, interdisciplinary, iterative environment, while delivering under deadlines and time constraints. β’ Works at the highest level aesthetically while balancing scope, deadlines, and implementation considerations. β’ Strong understanding of game art production processes and pipelines. β’ Cultivates open communication by encouraging feedback exchange through inspiration, inclusivity, and mutual respect. β’ Strong organizational skills with consistent follow up regarding direction changes. β’ Knowledge of how users interact with our games and how visual elements can influence behavior. β’ Mastery with tools and workflows that enhance the efficiency and creativity of the art team. β’ Stays updated with industry trends, emerging technologies, and competitive products to incorporate innovative ideas and techniques into the game's art direction. β’ Great mastery of diverse art styles, open-minded, receptive to new ideas and fresh perspective; β’ Self-motivated with experience in collaborating within a remote team setting. β’ Proven leadership and team management skills with a dedication to building a diverse, hardworking, and empathetic team. β’ Excited to utilize future technologies such as AI-generated imagery while recognizing both their advantages and limitations. β’ Proficiency in English, which is the operational language.
β’ Competitive Salary β’ Health Benefits (Varies depending on location) β’ Paid Uncapped Vacation β’ Employee Stock Options β’ Employee Restricted Token Units (RTU)
Apply NowJuly 27
51 - 200
Oversee content creation and management to enhance WarriorBabe's digital presence.
July 26
201 - 500
Lead design strategies for educational technology company's e-commerce platforms.
πΊπΈ United States β Remote
π΅ $135k - $170k / year
β° Full Time
π΄ Lead
π§βπ¨ Art Director
March 16
51 - 200
πΊπΈ United States β Remote
π΅ $80k - $110k / year
π° Seed Round on 2018-04
β° Full Time
π΄ Lead
π§βπ¨ Art Director