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Unity 3D Technical Artist

August 26

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Logo of KIXEYE

KIXEYE

The battle has begun. Swipe & Destroy!

video games • mobile games • real time strategy • F2P • iOS

51 - 200

Description

• We’re looking for a reliable and enthusiastic Technical Artist to join our global agile and talented Engineering Team! • This candidate has the opportunity to gain a strong understanding of the engine, create VFX, animations and UI Systems in an agile technical environment. • The ideal candidate will have a strong visual taste and direction and a passion for implementing visually compelling features and polishing the visual quality of our products. • Maintain and stretch the visual quality of our games and their Content • Translate Game and UX Design specifications into Visually Compelling Effects and Particle Systems • Implementation of Visual Features that require knowledge of 3D and 2D Games Mechanics • Working with a team of agile developers in coming up with solutions to day to day technical problems • Collaborate with the UI/UX design team.

Requirements

• Bachelor’s degree or Master’s Degree in Fine Arts or Animation; or Computer Graphics or Computer Science or a related field; or 3 years of experience working an art production environment • At least 2 years of experience working on Unity 3d for mobile game development • Experience working with Photoshop or another software for 2D Art Production • Experience working with 2D graphics for mobile games • Experience using common animation tools inside Unity3d, like tweeners, feel engine, coroutines, shuriken particle system, vfx graph, etc. • Able to work in a professional environment, with a very agile and fast moving team of developers • Strong communication skills • Experience working with a Unity GUI system (big plus) • Experience with programming in C# • Experience working with programmatic art and motion graphics (big plus) • Experience working with particle systems • Experience working with Low Poly 3D Art

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