Lead 3D Environment Artist

November 4

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Logo of Magic Media

Magic Media

Animation • VFX • Development • Artistic Services

501 - 1000

Description

• Magic Media is a pioneering media, entertainment, and tech group powered by creativity and innovation. • We have a physical presence in 14 countries and expertize in the areas of art, animation, cybersecurity, game development, software development, VFX, and video production amongst others. • Magic Media is currently seeking a Lead 3D Environment Artist to help our team on their next adventure. • The ideal candidate enjoys putting their skills and knowledge to use in a variety of styles. • Your broader experience in game development and the environment pipeline will help you work collaboratively with designers, concept artists, technical artists, and animators to create an immersive and epic experience. • Lead and mentor a team of artists, ensuring that each has clear, concrete tasks, goals, and regular constructive feedback. • Create a diverse range of high-quality environment assets, from sculpting to implementing in the engine. • Partner closely with producers in helping delegate tasks, plan estimates, and arrange meetings as needed to ensure individuals' workloads are manageable and the team's deliverables can be completed on schedule. • Work with clients in upholding their artistic vision and ensuring outgoing work is technically sound and meets technical standards. • Partner with Tech Art and Engineering throughout development to ensure assets are functionally sound and optimized for engine/platform constraints. • Help continue to expand the capabilities of the Environment Art team through training, team building, refinements of process and techniques, and candidate recruiting and hiring. • Create pipeline and workflow documentation for the department as well as specific projects in need. • Explore opportunities to technically innovate, streamline tools and processes, and champion best practices for the team. • Engage in technical and aesthetic problem-solving efforts through to completion. • Be proactive about elevating your team's concerns to the larger team and making sure that your discipline is well represented. • Help work with recruiting exceptionally talented artists onto a team and helping them to learn and grow through mentorship and coaching.

Requirements

• An accomplished artist with 6+ years of experience within the environment art discipline with 2+ years of experience as a Lead Environment Artist in game development. • Strong understanding of modern game engines, specifically Unreal, a must. • Expert knowledge of spatial design, composition, lighting, and detail hierarchy. • Exceptional sculpting and modeling skills for generating organic and hard surface environments assets. • Comprehensive knowledge of multiple major 3D and 2D packages such as Maya, Blender, Substance Painter/Designer, Photoshop, etc. • Demonstrated experience creating PBR textures and a strong understanding of the PBR texturing workflow. • Deep technical knowledge of modern pipelines, workflows, and techniques for developing environments with clean topology. • Experience working in multiple phases of game development - early prototyping through launch. • Passionate about mentoring others to further develop their artistic and technical skill sets and are excited about managing, leading, and continuing to grow a world-class environment art team. • Excellent organization, time management, and communication skills. • You have a great team spirit and are proactive. • Professional working English proficiency.

Benefits

• Permanently remote position. • An opportunity to hone and improve your skills by applying them to a diverse variety of engaging projects. • Be part of an international group with offices worldwide. • Career growth and development. • Working closely with a team of like-minded people in a fast-paced, multicultural environment. • Ongoing training and professional self-improvement opportunities. • Flexible working hours. • An inclusive culture and open communication.

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