Economy Designer

February 26

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Logo of OtherSide Entertainment

OtherSide Entertainment

OtherSide Entertainment is a company that specializes in creating deeply immersive video games that draw players into richly imagined worlds. With a vision for player-powered gaming, OtherSide Entertainment empowers players to choose their own play-style and encourages collaboration to create unique shared narratives. The company fosters a collaborative work culture with a diverse and inclusive environment, and its team includes industry veterans and new talent. OtherSide Entertainment is known for pioneering the immersive simulation genre with classic games like Ultima Underworld, System Shock, Thief, and Deus Ex. The company operates remotely across the U. S. , with clusters in cities like Boston, Austin, LA, and Seattle.

11 - 50 employees

Founded 2014

๐ŸŽฎ Gaming

๐Ÿ’ฐ Seed Round on 2015-01

๐Ÿ“‹ Description

โ€ข A good game economy balances player rewards, retention and most importantly, fun! โ€ข Experience standing up game economies and want to dig deep into AA projects under the guidance of industry legends. โ€ข Modeling different player models, reward schemes and collaborating with game designers. โ€ข Running a live game from concept through development including launch and beyond is essential. โ€ข Opportunity to work closely on games that we have in the pipeline.

๐ŸŽฏ Requirements

โ€ข 3+ years of experience in monetization design, economy design, and / or product management. โ€ข Zero to one experience in standing up economies for a live audience - from core development and tools to monitoring and management. โ€ข Hands-on expert with spreadsheets, formulas, and metrics. โ€ข Strong Data Analytics experience, the ability to organize data using tools like SQL and Tableau to present clear situational analysis. โ€ข A passion for game development and a drive to improve player experiences. โ€ข Familiarity with the immersive sim, multiplayer, or stealth games is a bonus. โ€ข Familiarity with agile processes and terminology is a bonus. โ€ข Experience in a distributed team environment is a bonus. โ€ข Experience supporting external partners or contractors is a bonus.

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