Senior Online Engineer

November 12, 2024

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Logo of OtherSide Entertainment

OtherSide Entertainment

OtherSide Entertainment is a company that specializes in creating deeply immersive video games that draw players into richly imagined worlds. With a vision for player-powered gaming, OtherSide Entertainment empowers players to choose their own play-style and encourages collaboration to create unique shared narratives. The company fosters a collaborative work culture with a diverse and inclusive environment, and its team includes industry veterans and new talent. OtherSide Entertainment is known for pioneering the immersive simulation genre with classic games like Ultima Underworld, System Shock, Thief, and Deus Ex. The company operates remotely across the U. S. , with clusters in cities like Boston, Austin, LA, and Seattle.

11 - 50 employees

Founded 2014

🎮 Gaming

💰 Seed Round on 2015-01

📋 Description

• This foundational hire will be responsible for developing the means by which OtherSide Entertainment achieves its Immersive Sim, multi-platform, multiplayer success! • Lead OSE’s game hosting and live services initiatives, mentoring and growing staff. • Administer cloud infrastructure to support multiple multi-platform multiplayer games. • Ensure OSE’s cloud infrastructure is scalable, reliable, performant, and secure. • Work diligently to surface quality attributes and other non functional specifications. • Help DevOps define SLOs and SLIs, runbooks, and other monitoring and incident response patterns, including automation. • Be flexible with the willingness to learn new technologies as needed.

🎯 Requirements

• 6-10 years as a software development professional. • 4+ years of experience with cloud technologies, including a strong background in AWS running web/microservices or GameLift in production. • Excellent written/verbal communications skills, based in intellectual honesty and transparency. • Excellent programming and scripting skills (Python, C#, JavaScript, Powershell). • Fantastic debugging skills. • Skilled in setting up server and backend monitoring solutions, runbooks, and multiplayer load tests (AWS System Manager/CloudWatch, DataDog, PagerDuty). • Experience with AWS services and networking protocols (TCP/UDP, WebSockets). • Experience administering Linux servers in a cloud environment. • Experience with relational databases (PostgreSQL), NoSQL databases, and caching technologies (Redis). • Experience with AWS Elastic Container Service (or Kubernetes) and Docker. • Background with APIs and middleware (REST, GraphQL, Node.js). • Pro Git admin skills. • BS in CS, Math, Physics, or equivalent experience. • Preferred AWS Certified Solutions Architect, Professional. • Familiarity with cross-platform multiplayer game development and deployment. • Familiarity with competitive matchmaking services/providers, particularly AWS FlexMatch. • Understanding of DevOps tools and practices, including pipelines for Unreal Engine projects. • Familiarity with Perforce. • Familiarity with games as a service. • Jira and Confluence experience. • A desire to mentor/coach junior and mid-level engineers.

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November 12, 2024

Building RF sensing products for defense applications at Vannevar Labs.

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