Techland is a video game developer known for popular titles such as 'Dying Light' and 'Call of Juarez'. The company creates engaging gaming experiences with a focus on action and adventure genres. Techland develops and promotes its games through various media channels and maintains a strong community interaction through social media and its Pilgrim Outpost support service. The company is engaged in providing quality games and interactive entertainment to its audience worldwide.
computer games • video games • games development • multi-platform game engine • games publishing
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Techland is a video game developer known for popular titles such as 'Dying Light' and 'Call of Juarez'. The company creates engaging gaming experiences with a focus on action and adventure genres. Techland develops and promotes its games through various media channels and maintains a strong community interaction through social media and its Pilgrim Outpost support service. The company is engaged in providing quality games and interactive entertainment to its audience worldwide.
computer games • video games • games development • multi-platform game engine • games publishing
• As an Art Director, you will be responsible for defining and executing the overall artistic vision of Techland games (in the Dying Light Universe) and ensuring excellence in all aspects of in-game visual assets. • Your daily tasks: Creation of artistic visions for Techland games based on the Creatives Director's direction. • Communication of the vision to adequate teams. • Maintaining the vision throughout the whole development process. • Creation of the visual and stylistic direction for game content. • Monitoring all visual assets in terms of quality and visual consistency, • Guidance and support for artists and team leads. • Focus on game-oriented asset creation pipelines through close collaboration with Technical Art Director. • Managing the effective creation of visual assets, according to the applicable methodology. • Caring for the development of a team of artists, and active participation in recruiting new employees to the art department.
• Experience in creating games - at least 10 years of experience in the video game art field and min. 5 years of experience as a Lead Artist or Art Director. • Proven track record of AAA titles (at least 2) - preferably post-apocalyptic. • A deep passion for video games (open worlds). • Experience in the art team management and creating new teams from scratch (candidate approach, recruitment process etc.). • Excellent artistic skills and knowledge (composition, light, colour, etc.). • Extensive knowledge of character, object, world, animation, and other asset creation, ability to direct assets creation to optimize them to support gameplay, style, and narrative principles. • Good knowledge of the most recent toolset (Zbrush, Painter, photoshop, etc.) commonly used by the Art teams. • A good technical awareness to push the quality also from a technical side when necessary, to achieve the utmost quality. • Some strong knowledge of level and game design rules and needs. • Ability to communicate in a clear, professional, and positive manner with colleagues and third parties. • Very good command of English.
• private medical care • life insurance • pro-health campaigns • gifts for different occasions
Apply NowJuly 25, 2024
Lead creative design and strategic direction for impactful visual content in pharmaceutical industry.
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