Audio Designer

October 20

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thatgamecompany

Video Game Design β€’ Artistic Video Games β€’ Video Game Innovation

51 - 200

Description

β€’ We are looking for a dedicated audio designer for the ever-expanding world of Sky. β€’ This role creates and implements sound effects meeting technical and narrative requirements with our in-house audio, art, design and engineering team members. β€’ All of the acoustic pieces are essential parts of immersion and player experience.

Requirements

β€’ 2+ years of professional audio experience in cross-platform and multiplayer game interactive entertainment development β€’ Deep experience with at least one of common digital audio workstation (Cubase, Nuendo, Logic, Studio One, Live, Reaper, FL Studio, Pro Tools, Digital Performer, etc.) β€’ Extensive experience with virtual audio plug-ins and digital audio hardwares β€’ Experience in recording and editing of foley and/or dialogue β€’ Deep understanding of audio sample editing including but not limited to smooth loop creation, noise reduction, pitch shifting, time stretch and encoding. β€’ Familiarity with at least one of common audio middleware (Fmod is preferred, or Wwise, Miles, ADX, Fabric, etc.) β€’ A passion for Sky: Children of the Light as an experienced player and understanding of the product’s vision

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