Entertainment • Technology • Media • Movies • Television
10,000+
💰 Post-IPO Debt on 2020-04
4 days ago
Entertainment • Technology • Media • Movies • Television
10,000+
💰 Post-IPO Debt on 2020-04
• The Effects Technical Director generates FX animation, procedural simulation, dynamic simulation, particle and fluid systems for feature film visual effects. • They are responsible for lighting, rendering and moderate-level compositing of complex shots with guidance from their supervisors. • Designs and creates FX animation, procedural simulation, dynamic simulation, particle and fluid systems • Light complex/multiple creatures (hairy or furry creatures) and elements • Responsible for setting-up and wrangle heavy particle effects and enormous crowd shots • Excellent pipeline scripting ability • Solid compositing ability, can wrangle blue-screen extractions, working understanding of Nuke • Can write plug-ins, debug simulations and write set up and surface shaders with proficiency • Can write/hack procedural surface shaders and volumetric shaders with proficiency • Can animate moderate objects with proficiency • Can pick-up new techniques quickly and easily and can debug just about anything • Sets a standard for all Technical Directors in continually raising the bar for speed, quality of work and adaptability.
• 3-5+ years production experience or feature film experience with effects simulation work • Bachelor's degree in computer science, engineering or computer graphics • Demo reel required • Ability to work with competency, energy and enthusiasm within a team environment with gentle supervision to complete a shot. • Exhibits excellent listening and communication skills, able to receive direction and criticism • Excellent presentation/communication skills in dailies/shot review by clearly and briefly outlining what has been accomplished and what next should be addressed in the shot • Engages in the creative process without ego, and accepts all final decisions with a positive and supportive attitude. • Demonstrates an excellent aesthetic eye, anticipating potential problems and using knowledge of how to use the tools to achieve the desired look. • Demonstrates superb problem-solving skills and takes the initiative to offer ideas and suggestions. • Prioritizes tasks and manages time very well • Advanced simulation experience with either Houdini, Maya, 3DS Max or other software, and the ability to write expressions • C++ skills • Nice to have: Linux and scripting ability in Python experience in MEL
• A bonus and/or long-term incentive units may be provided as part of the compensation package, • Full range of medical, financial, and/or other benefits, dependent on the level and position offered.
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