Senior Render Pipeline Technical Director

6 days ago

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Logo of Zoic Studios

Zoic Studios

Visual Effects • Game Engine Technology • Real-time animation

201 - 500

Description

• Provide technical support to all of production in the areas of rendering, disk utilization, and workflow. • Debug memory problems such as Out Of Memory errors and memory leaks caused by heavy geometry, heavy shading networks, large texture files, large effects installs, render instance malfunction, motion blur, dense fog layer passes, and expensive lighting trace paths. • Monitor work proactively to improve sets and assets performance. • Manage render time and memory resources. • Build test cases to identify the root cause of production scene breakage. • Work to reduce noise, eliminates fireflies, improves low quality fog layers. • Decode system output logs/stats to diagnose heavy or failed renders. • Work within confined Time/Memory limits, establishing ways to enable delivery of extremely large assets from Effects Department to Lighting Department, without compromising the integrity of the intended packet. • Help optimize renders to ensure fast turnaround and reasonable render times and memory. • Picture debugging, fixing faulty shading introduced by poor micropolygonal dicing. • Eliminate unnecessary trace paths to enhance render performance. • Identify low sample areas that need improvement while installing appropriate sample fixes. • Collaborate with Effects and Lighting artists to develop solutions to correct visual artifacts; debug efforts in cleanup and fix artifacts in our final images to ensure they meet our high visual standards. • Assist all departments with setting up review renders needed at all phases of production; run sequence reviews, controlling playback, and respond to needs of the room. • Interface with production, systems, and tools to address technical issues in these overlapping areas. • Guide problem solving conversations across departments. • Monitor renders on the render farm, disk space organization, and ensure efficient usage of systems resources.

Requirements

• Specializes in rendering using RenderMan. • Education in computer science, mathematics, engineering, or a related field. • Required skills include scripting / programming in C, C++, Python, or similar languages, as well as familiarity with one or more key production software programs such as Maya, RenderMan, Nuke, Katana, or Houdini. • Heavy familiarity with computer visual effects concepts such as rendering and compositing. • A strong eye coupled with a strong sense of technical cost, guiding sequences towards the right solution for a problem. • A helpful, customer-service attitude coupled with a dedicated sense for debugging complicated pipeline issues. • Excellent written and verbal communication skills are required for communicating with the team, management, and other departments. • Ability to switch contexts under pressure, transitioning amongst solo and collaborative tasks. • Ability to work independently and as part of a team, open to direction and responsive to changing production needs with calm professionalism.

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