UX/UI Designer

4 days ago

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Logo of ARVORE Immersive Experiences

ARVORE Immersive Experiences

Virtual Reality • Augmented Reality • Mixed Reality • Immersive Storytelling • Extended Reality

Description

• The UI/UX Designer at ARVORE is responsible for helping the team create the best user experience in our games, ensuring that the end-to-end journey meets desired outcomes. • Develop the User Experiences & Interfaces (UX/UI) strategy, and help set up the roadmap based on analysis for optimized consumer experience. • Provide rationale and supporting data for UX recommendations. • Apply the UX/UI standards to identify improvement areas, test and validate new standards through analysis and tests (external, internal, A/B, etc.). • Prepare all UX/UI design and delivery documentation in full and on time for developers to work from (this could include preparation of user journeys, concept maps, game UX flows, and wireframes). • Analyze user insights to identify enhancements to the consumer experience. • Develop a solid UI Styleguide for the game, based on the work of other fronts, such as Production Design, Visual Design, Marketing, Creative Direction and Lead Artists. • Build game menus, navigation buttons, search fields, narrative text boxes, among other key UI elements. • Develop UI mockups, wireframes and low and hi-fi prototypes that clearly illustrate how navigation functions and look like. • Prepare and present rough drafts to internal teams and key stakeholders. • Conduct layout adjustments based on user feedback.

Requirements

• Deep knowledge of UX principles and directives, like Usability Tests, Features/Interactions Design, Experience Flow • Great visual skills to create interfaces easy to understand, use and love • Good knowledge of prototyping tools, like Figma • Experience with digital graphical tools like Photoshop and Illustrator • Great iconography, grid and typography skills • Capacity to analyze User Experience insights and wireframes, and build high-fidelity user interfaces prototypes • Excellent communication skills • Excellent time estimation, management and organizational skills and the ability to cope with multiple projects at a time • Accuracy and attention to detail • Professionalism regarding time, budgets and deadlines • Proficiency in multimedia presentation software, such as Keynote and/or Google Slides • Advanced English • Experience Knowledge of Unity and/or Unreal UI layout and animation (nice to have) • Previous work with Visual Identity and brand design, or design for marketing and advertising (nice to have) • Some knowledge with animation and motion design (nice to have) • A passion for Games, Movies, TV, Art, Animation, RPGs, Theater and narrative experiences would be a great plus.

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