Education Technology • K-12 Education • Education Reform • Education Opinion Blogs • Education Research
11 - 50
November 9
Education Technology • K-12 Education • Education Reform • Education Opinion Blogs • Education Research
11 - 50
• Help create rapid prototypes for 3D simulations and design core interaction mechanics. • Quickly develop and test prototypes to bring new concepts and gameplay mechanics to life. • Design and refine game mechanics and interactive content that align with educational goals. • Collaborate with external partners to turn prototypes into polished, scalable products. • Work with the George Lucas Educational Foundation transforming pre-K–12 education. • Collaborate with a small, creative team passionate about improving education.
• Bachelor of Computer Science or equivalent Game Development qualifications. • Preferred: Post-graduate qualification in game design or related field. • Certifications or experience in Unity3D, Blender, Unreal Engine or similar a plus. • Portfolio of games, educational preferred, or interactive projects successfully completed and launched. • Ability to work from a blank canvas. • Ability to identify architectural challenges and articulate trade-offs. • Ability to rapidly deploy small prototype playables for user testing. • Comfortable working scrappy in order to test mechanics and ideas quickly. • Confident working with external partners. • Highly proficient in Game Development engines. • Strong background in C#, C++, Java, Javascript and/or other relevant languages. • Experience working with 3D assets, animations and models. • Working knowledge of leveraging physics engines or other simulations. • Worked on Narrative-driven games or programming interactive dialogue is a plus. • Broad exposure to web technology stack is a plus. • Any experience with pixel streaming or cloud rendering is a plus. • Experience with AR/VR or mixed reality technologies is a plus.
• Comprehensive health, vision, and dental insurance. • Employer match of up to 6% of your salary for your retirement fund, vested immediately. • Annual education stipend to spend on professional development.
Apply NowNovember 7
11 - 50
Unchained Entertainment seeks Mid-level Gameplay Engineers for Camelot Unchained development.
🇺🇸 United States – Remote
💰 $15M Funding Round on 2022-11
⏰ Full Time
🟡 Mid-level
🟠 Senior
🎮 Game Engineer
October 31
11 - 50
Develop AI systems and behaviors for an immersive multiplayer game at OtherSide Entertainment.
🇺🇸 United States – Remote
💵 $95k - $125k / year
💰 Seed Round on 2015-01
⏰ Full Time
🟡 Mid-level
🟠 Senior
🎮 Game Engineer
October 29
11 - 50
Gameplay Producer at Elodie Games supports gameplay teams for Seekers of Skyveil.
October 20
51 - 200
Gameplay Development Manager at Eleventh Hour Games overseeing gameplay engineers.