October 7
• Responsible for overseeing and executing game features, mechanics, systems, and level design. • Creates documentation and visual materials for game design. • Collaborates with departments to enhance designs and deliver content. • Designs and prototypes key gameplay systems and manages gameplay implementation. • Addresses bugs and gameplay issues for quality assurance. • Assesses progress and quality via usability testing and feedback. • Mentors junior designers and maintains high standards through collaboration across time zones.
• Advanced knowledge and experience with level editing tools and scripting (Unreal Engine, Unity, or similar editors). • Intermediate knowledge of Maya or other major 3D modeling programs. • Adobe Illustrator experience and UE4 Blueprint Visual scripting skills are a plus. • Working knowledge of Microsoft Office Suite. • General understanding of melee combat systems, enemy design and boss design. • Strong interpersonal and communication skills including verbal and written skills. • Ability to give and receive critical feedback.
• Top-tier benefits package includes medical, dental, vision, matching 401(k), • Paid time off, • Wellness program, • Employee discounts for Sony products, • Bonus package may be eligible.
Apply NowOctober 7
501 - 1000
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