Ozark Mountain Publishing Inc is a publishing company founded by Dolores Cannon, dedicated to providing accurate and educational information in the realms of metaphysics and spirituality. Established in 1992 and located in the picturesque Ozark Mountains, the company publishes a variety of non-fiction metaphysical and spiritual books covering topics such as self-help, meditation, healing, and UFOs. Additionally, they produce multimedia content including DVDs and audiobooks and host events like the annual Ozark Mountain UFO Conference, aiming to explore the possibilities of the universe and beyond.
February 10
Ozark Mountain Publishing Inc is a publishing company founded by Dolores Cannon, dedicated to providing accurate and educational information in the realms of metaphysics and spirituality. Established in 1992 and located in the picturesque Ozark Mountains, the company publishes a variety of non-fiction metaphysical and spiritual books covering topics such as self-help, meditation, healing, and UFOs. Additionally, they produce multimedia content including DVDs and audiobooks and host events like the annual Ozark Mountain UFO Conference, aiming to explore the possibilities of the universe and beyond.
• Metaphysic is seeking a dynamic and visionary Senior Pipeline Engineer to join our exceptional team. • As a Senior Pipeline Engineer at Metaphysic, you will be instrumental in advancing the boundaries of AI-driven content creation while upholding our unwavering commitment to ethical AI practices, particularly in the domain of Hyperrealistic Content Generation. • Work closely with the Pipeline team and CG Technical Supervisors to design, develop, evolve, and maintain MetaPhysic Nuke/VFX pipeline. • Write and/or maintain Python or C++ plugins and extensions for 3rd party packages used in the pipeline. • Attend Pipeline meetings as required. • Complete tasks within the time frame given by Supervisors. • Create production software, pipeline-related tools and solutions. • Assist in the development and deployment of pipeline tools. • Write the necessary end-user and developer documentation for developed tools. • Train and support artists to use the developed tools. • Define and document officially supported review tools and workflows. • Manage the transition from unsupported to officially supported review tools and workflows. • Implement and validate colour-critical review workflows. • Collaborate with the creative teams to ensure colour accuracy and seamless review experiences. • Ensure smooth onboarding of the review tools and workflows, addressing any technical challenges or questions. • Implement and maintain review tools and enhance their features based on user’s feedback.
• Analytical mind • Bachelor’s degree or equivalent in Computer Science, Computer Visualization, or VFX required • Minimum 2 years VFX experience within, film/TV or gaming • Strong Software Development Skills: Procedural and object-oriented programming expertise • Ability to design and implement systems • Production level understanding of modular, large-scale digital asset management and version control • Strong knowledge of industry-standard review tools such as RV, along with experience integrating them into animation pipelines and enhancing their feature set • In-depth understanding of colour management principles and colour-critical review processes. • Experience with colour pipelines using ACES/OCIO • Knowledge of Production Technology/IT/IS methods, practices, and trends • User interface design and standard UI toolkits
• Flexible working hours, including remote working - this role is solely remote :)
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⏰ Full Time
🟠 Senior
👷🏻♀️ Engineer
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