6 days ago
•We are currently seeking a VFX Artist to join our team. •You will be responsible for designing and producing impactful visual effects (VFX) that align with the project’s concept. •Your work will contribute to enhancing gameplay and enriching the player experience by creating immersive worlds where visual aesthetics play a key role. •Produce high-quality VFX that are technically and artistically aligned with the project’s universe and visual direction •Translate concept art and design documents into prototypes and implement them as real-time VFX in the game under supervision •Create ambient environment effects to enhance mood, tell a story, and make the game world feel alive •Deliver work within specifications and adhere to workflow pipelines and deadlines •Participate in reviews and professionally implement feedback from leads and peers •Create high-fidelity effects for cinematics and marketing materials •Innovate new techniques for next-gen hardware and work with engineers and tech art to expand the VFX toolset •Analyze scenes to optimize performance and ensure effects are built efficiently •Utilize various tools to create game effects (traditional particles, pixel and vertex shaders, baked physics simulations, stock animations, etc.) •Work with developers across disciplines to ensure VFX are integrated effectively into the game •Collaborate with designers to create effects for scripted events and key story moments •Work with the lighting department to create atmosphere, depth in scenes, and reinforce the color palette •Participate in R&D initiatives to explore new techniques and improve pipelines and workflows
•Over 3 years of experience in AAA console/PC game development, including more than 1 year with Unreal Engine •Strong portfolio showcasing examples of world and local lighting work •Ability to artistically interpret concepts and creatively exceed initial ideation •Solid understanding of traditional art skills and foundational design competencies (shape, form, texture, value, color) •Great understanding of the principles of animation •Good eye for the motion of real world objects and VFX •Keen observational understanding of the motion of real world objects and VFX •Good knowledge of the constraints of real-time effects •Good experience with various techniques and tools for creating VFX animations (standard particle systems, fluid simulations, physics simulations, etc.) •Good experience in creating all source art needed for VFX (textures, geometry, flipbooks, normal maps, vector field textures, etc.) •Great experience with UE4/UE5 tools for VFX creation (or similar engine tools) •Strong experience in creating complex pixel and vertex shaders •Good experience with scripting (visual or otherwise) in the context of VFX •Ability to quickly learn and adapt to new styles, techniques, and workflows with minimal guidance •Ability to collaborate with department leads and different teams to solve artistic and technical challenges •Excellent verbal and written communication skills in English
•Benefit package 100% paid by PCF. •Insurance company reimburses 100% of claims (Up to $1000 per service a year, as well as individual family coverage). •Full Dental coverage, including major dental •4% RRSP matching before tax deductions, 100% vested on day 1 •Paid week off during Winter Holidays •20 paid vacation days and 5 paid sick days •Free virtual health and mental wellbeing sessions included in the plan for members and their dependents •Personal development opportunities and ability to work in a global environment •Work in a creative team with people full of passion for what they do
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