AI Programmer - Remote

3 days ago

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Logo of People Can Fly Studio

People Can Fly Studio

People Can Fly Studio is a global video game development company established in 2002, with operations in Poland, the UK, and North America. Known for its expertise in using the Unreal Engine, People Can Fly specializes in creating dynamic action and shooter games, with popular titles including Painkiller, Bulletstorm, Gears of War: Judgment, and Outriders. The studio is recognized for its innovative approach to game development and is engaged in multiple exciting projects, including new ventures in the virtual reality arena with titles like Bulletstorm VR. With a team of over 700 members, People Can Fly continues to thrive on its collaborative spirit and creativity, making significant strides in both traditional and virtual reality gaming domains.

video game development

201 - 500 employees

Founded 2002

🎮 Gaming

🥽 AR/VR

📋 Description

• Implement tasks and features in a timely fashion with minimal support from more senior programmers. • Work with more senior developers to break down tasks, update progress, ask questions, and raise issues when needed. • Collaborating with PCF Framework to integrate shared components and augment stability/features of shared modules. • Participate in code reviews to share knowledge and learn from other team members. • Create documentation according to Team Standards. • Work across multiple disciplines on the behaviors of a large variety of non-player characters. • Work closely with the design team and iterate with them on game features while gathering feedback from iterations. • Create dedicated tools and features. • Test, debug, profile, and optimize implementations. • Maintain and extend the existing Unreal Engine AI framework and tools. • Design, implement into engine, and maintain new AI features. • Track work in production systems.

🎯 Requirements

• 3+ years of experience in game development on console/PC • Participation in the realization of at least 1 title during the production cycle • Strong proficiency in primary programming language (C++) • Solid foundation in mathematics (3D math, matrices, linear algebra) • Basic knowledge of physics and classical mechanics • Good understanding of algorithms and techniques commonly used by AI teams in games • Experience in performance measurement and optimization • Experience in programming various game development AI topics such as movement, navigation, or decision-making logic • Ability to write solid, reliable, and efficient code • Experience with Source Control and Code Review tools (Swarm, Perforce, Git, etc.) • Good knowledge of Unreal Engine • Strong verbal and written communication skills in English

🏖️ Benefits

• 100% paid by PCF. • Insurance company reimburses 100% of claims (Up to $1000 per service a year, as well as individual family coverage). • Full Dental coverage, including major dental and orthodontics. • 4% RRSP matching before tax deductions, 100% vested on day 1. • Paid week off during Winter Holidays. • 20 paid vacation days and 5 paid sick days. • Free virtual health and mental wellbeing sessions included in the plan for members and their dependents. • Personal development opportunities and ability to work in a global environment. • Work in a creative team with people full of passion for what they do.

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🇨🇦 Canada – Remote

💵 $137.4k - $152.7k / year

💰 Post-IPO Equity on 2017-02

⏰ Full Time

🟡 Mid-level

🟠 Senior

🖥 Software Engineer

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