Senior Engineering Manager - Backend

October 20

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Logo of thatgamecompany

thatgamecompany

Video Game Design β€’ Artistic Video Games β€’ Video Game Innovation

51 - 200

Description

β€’ Lead our engineering team in their general approach to problems up to and including pair programming and pull request review. Help ensure that our work is complete, reliable, and easily understood by other teams. β€’ Help document and task out the efforts our team will undertake. Communicate our capacity, estimates, and workloads so that we can deliver milestones on time confidently. β€’ Communicate across teams and timezones to ensure that backend systems are ready for key milestones. Collaborate with designers, artists, and gameplay engineers to guide the features of our games so that they are scalable. β€’ Grow our team of engineers by providing guidance and mentorship with weekly one-on-ones, as well as formal architectural reviews for new features the team develops. β€’ Find sources of risk in our software and process that can be improved, develop mitigation strategies and implement them.

Requirements

β€’ 3+ years of experience managing a team of developers. β€’ 5+ years of experience in backend development and deployment in a production environment. β€’ Experience integrating backend services with a live game. β€’ Have a thorough understanding of scalable and highly available backend systems; be familiar with open-source distributed system tech stacks, including but not limited to scalable databases, caching strategies, distributed transactions, and dev-ops tools. β€’ Have deep knowledge of at least one of Golang, Erlang, or C++. Have deep knowledge of at least one SQL or NoSQL database. β€’ Have deep knowledge of at least one distributed message queue system. β€’ Eager to learn any new technology and always open to jumping out of your comfort zone.

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