December 9
• Work closely with Developers and Artists to create amazing, fun, social mobile game experiences • Conceptualizing features and mechanics in detail • Prototyping and testing new mechanics and systems • Balancing features and fine tuning the in-game economies • Proposing and deploying AB tests to improve KPI’s • Analyzing user behaviour and metrics to perfect the game experience • Mentoring and collaborating with other game designers • Working closely with developers and artists to implement ideas • Researching competitors and deconstructing top games
• At least 5 years experience as a Game Designer • Proven game design talents and excellent knowledge of free to play and subscription game mechanics • The ability to think through and document designs resulting in cohesive GDDs and feature specs • The ability to comfortably build spreadsheets to manage game economies and feature balance • Experience working with wireframing / prototyping tools to solidify the UX of each feature • The ability to communicate product design and paint a picture with data • An appetite to learn, grow, and take on increasingly more responsibility • Shipped at least 3 large scale or 5+ smaller scale free to play and/or subscription based social/mobile game(s) is a big plus • Experience managing a team of game designers is a big plus • A background in programming is a big plus • A strong foundation in math, economics, or finance is a big plus
• Competitive salary • Extended health and dental benefits and allowances • 4 Day Workweek and Remote Work model! • Remote and in-person team building events and celebrations
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